Tillbaka till svenska Fidonet
English   Information   Debug  
AMIGA_INT   0/1
AMIGA_PROG   0/20
AMIGA_SYSOP   0/26
ANIME   0/15
ARGUS   0/924
ASCII_ART   0/340
ASIAN_LINK   0/651
ASTRONOMY   0/417
AUDIO   0/92
AUTOMOBILE_RACING   0/105
BABYLON5   16658/17862
BAG   135
BATPOWER   0/361
BBBS.ENGLISH   0/382
BBSLAW   0/109
BBS_ADS   0/5290
BBS_INTERNET   0/507
BIBLE   0/3563
BINKD   0/1119
BINKLEY   0/215
BLUEWAVE   0/2173
CABLE_MODEMS   0/25
CBM   0/46
CDRECORD   0/66
CDROM   0/20
CLASSIC_COMPUTER   0/378
COMICS   0/15
CONSPRCY   0/899
COOKING   32896
COOKING_OLD1   0/24719
COOKING_OLD2   0/40862
COOKING_OLD3   0/37489
COOKING_OLD4   0/35496
COOKING_OLD5   9370
C_ECHO   0/189
C_PLUSPLUS   0/31
DIRTY_DOZEN   0/201
DOORGAMES   0/2056
DOS_INTERNET   0/196
duplikat   6002
ECHOLIST   0/18295
EC_SUPPORT   0/318
ELECTRONICS   0/359
ELEKTRONIK.GER   1534
ENET.LINGUISTIC   0/13
ENET.POLITICS   0/4
ENET.SOFT   0/11701
ENET.SYSOP   33903
ENET.TALKS   0/32
ENGLISH_TUTOR   0/2000
EVOLUTION   0/1335
FDECHO   0/217
FDN_ANNOUNCE   0/7068
FIDONEWS   24126
FIDONEWS_OLD1   0/49742
FIDONEWS_OLD2   0/35949
FIDONEWS_OLD3   0/30874
FIDONEWS_OLD4   0/37224
FIDO_SYSOP   12852
FIDO_UTIL   0/180
FILEFIND   0/209
FILEGATE   0/212
FILM   0/18
FNEWS_PUBLISH   4408
FN_SYSOP   41678
FN_SYSOP_OLD1   71952
FTP_FIDO   0/2
FTSC_PUBLIC   0/13599
FUNNY   0/4886
GENEALOGY.EUR   0/71
GET_INFO   105
GOLDED   0/408
HAM   0/16070
HOLYSMOKE   0/6791
HOT_SITES   0/1
HTMLEDIT   0/71
HUB203   466
HUB_100   264
HUB_400   39
HUMOR   0/29
IC   0/2851
INTERNET   0/424
INTERUSER   0/3
IP_CONNECT   719
JAMNNTPD   0/233
JAMTLAND   0/47
KATTY_KORNER   0/41
LAN   0/16
LINUX-USER   0/19
LINUXHELP   0/1155
LINUX   0/22092
LINUX_BBS   0/957
mail   18.68
mail_fore_ok   249
MENSA   0/341
MODERATOR   0/102
MONTE   0/992
MOSCOW_OKLAHOMA   0/1245
MUFFIN   0/783
MUSIC   0/321
N203_STAT   926
N203_SYSCHAT   313
NET203   321
NET204   69
NET_DEV   0/10
NORD.ADMIN   0/101
NORD.CHAT   0/2572
NORD.FIDONET   189
NORD.HARDWARE   0/28
NORD.KULTUR   0/114
NORD.PROG   0/32
NORD.SOFTWARE   0/88
NORD.TEKNIK   0/58
NORD   0/453
OCCULT_CHAT   0/93
OS2BBS   0/787
OS2DOSBBS   0/580
OS2HW   0/42
OS2INET   0/37
OS2LAN   0/134
OS2PROG   0/36
OS2REXX   0/113
OS2USER-L   207
OS2   0/4786
OSDEBATE   0/18996
PASCAL   0/490
PERL   0/457
PHP   0/45
POINTS   0/405
POLITICS   0/29554
POL_INC   0/14731
PSION   103
R20_ADMIN   1121
R20_AMATORRADIO   0/2
R20_BEST_OF_FIDONET   13
R20_CHAT   0/893
R20_DEPP   0/3
R20_DEV   399
R20_ECHO2   1379
R20_ECHOPRES   0/35
R20_ESTAT   0/719
R20_FIDONETPROG...
...RAM.MYPOINT
  0/2
R20_FIDONETPROGRAM   0/22
R20_FIDONET   0/248
R20_FILEFIND   0/24
R20_FILEFOUND   0/22
R20_HIFI   0/3
R20_INFO2   3218
R20_INTERNET   0/12940
R20_INTRESSE   0/60
R20_INTR_KOM   0/99
R20_KANDIDAT.CHAT   42
R20_KANDIDAT   28
R20_KOM_DEV   112
R20_KONTROLL   0/13270
R20_KORSET   0/18
R20_LOKALTRAFIK   0/24
R20_MODERATOR   0/1852
R20_NC   76
R20_NET200   245
R20_NETWORK.OTH...
...ERNETS
  0/13
R20_OPERATIVSYS...
...TEM.LINUX
  0/44
R20_PROGRAMVAROR   0/1
R20_REC2NEC   534
R20_SFOSM   0/340
R20_SF   0/108
R20_SPRAK.ENGLISH   0/1
R20_SQUISH   107
R20_TEST   2
R20_WORST_OF_FIDONET   12
RAR   0/9
RA_MULTI   106
RA_UTIL   0/162
REGCON.EUR   0/2056
REGCON   0/13
SCIENCE   0/1206
SF   0/239
SHAREWARE_SUPPORT   0/5146
SHAREWRE   0/14
SIMPSONS   0/169
STATS_OLD1   0/2539.065
STATS_OLD2   0/2530
STATS_OLD3   0/2395.095
STATS_OLD4   0/1692.25
SURVIVOR   0/495
SYSOPS_CORNER   0/3
SYSOP   0/84
TAGLINES   0/112
TEAMOS2   0/4530
TECH   0/2617
TEST.444   0/105
TRAPDOOR   0/19
TREK   0/755
TUB   0/290
UFO   0/40
UNIX   0/1316
USA_EURLINK   0/102
USR_MODEMS   0/1
VATICAN   0/2740
VIETNAM_VETS   0/14
VIRUS   0/378
VIRUS_INFO   0/201
VISUAL_BASIC   0/473
WHITEHOUSE   0/5187
WIN2000   0/101
WIN32   0/30
WIN95   0/4288
WIN95_OLD1   0/70272
WINDOWS   0/1517
WWB_SYSOP   0/419
WWB_TECH   0/810
ZCC-PUBLIC   0/1
ZEC   4

 
4DOS   0/134
ABORTION   0/7
ALASKA_CHAT   0/506
ALLFIX_FILE   0/1313
ALLFIX_FILE_OLD1   0/7997
ALT_DOS   0/152
AMATEUR_RADIO   0/1039
AMIGASALE   0/14
AMIGA   0/331
Möte BABYLON5, 17862 texter
 lista första sista föregående nästa
Text 16398, 121 rader
Skriven 2007-07-31 21:48:57 av Josh Hill (2871.babylon5)
     Kommentar till en text av rec.arts.sf.tv.babylon5.moderated
Ärende: Re: [OT] Nimoy at SDCC: "It was logical!"
=================================================
On Tue, 31 Jul 2007 19:56:57 -0500, "Carl" <cengman7@hotmail.com>
wrote:

>
>"Josh Hill" <usereplyto@gmail.com> wrote in message 
>news:41tua3pdv6ktmig3m0mkcbkra99tgvgj6r@4ax.com...

>> I liked it too. It was a reboot, but in a sense, it was closer to the
>> spirit of the books and From Russia With Love. Which in a way is what
>> I'd like to see happen to Trek -- recapture the spirit of the
>> original.
>
>I would too.  I just don't think you can do it as a continuation of the
>framework established by the whole TOS/TNG/DS9/VOY universe.
>I think they've locked themselves in and you have to go back and
>hit a reset.

Agree 100%. The basics are OK, even necessary, but over time they sank
in the mires of over-elaboration.

>> They've already chosen a Spock, it seems -- the guy who played Sylar
>> on Heroes. And Nemoy will be in it playing his older self.
>
>No idea who that is.

Really creepy guy who decapitates other mutants and absorbs their
powers. Not exactly Spock-like, eh? But I can (if memory serves) see
it working: he has a certain deadpan quality and a somewhat Nemoyish
look.

>>>> I tend to think that how well they do it is more important than how
>>>> faithful they are to every last detail, and that the constraints of
>>>> reasonable fidelity to the premises of the show aren't a problem if
>>>> they remember three things that the later shows and the lesser of the
>>>> movies forgot: the galaxy is immense, varied, and almost undiscovered;
>>>> most of the action has to take place on a human scale; the stories and
>>>> characters must be, within the constraints of heroic fiction,
>>>> plausible.
>>>
>>>I originally wrote a fairly lengthy list of things that I don't think you
>>>could
>>>change if you continue in the current Trek Universe.  Thinking better of 
>>>it,
>>>I'm curious what you think you *could* significantly change and still keep
>>>fan acceptance?
>>
>> I think you'd be safe with an Enterprise that looked like the original
>> done on a higher budget and with modern effects.
>
>Only if you hit the reset, although you'd have to update it a little.

Just went back and reread what you said, and I somehow managed to
misread it the first time around -- I was talking about continuing the
original show, when you were talking about a continuation of the
existing universe.

>If you continued after Voyager, you'd have to introduce new
>weapons and technology.  Do you stick with the old warp engines
>or do you let Starfleet reverse engineer slipstream drives?
>Do you let them invent the personal shields that the Borg had
>(once you plant the idea) and then make landing parties/away teams
>almost invulnerable or admit that Starfleet is too stupid to
>learn from the alien technology they've come across over several
>hundred years.

I've no doubt that you'd want to drop the likes of slipstream drives.
But you'd drop the silly (and non-canonical) TNG warp 10 limitation.
Let the new Enterprise do Warp 16 or something. Makes no difference --
they're traveling in drama time, not clock time, and that means that
there are times you're going to want them to be five days away from
something and times you're going to want them 30.

>We have phones that are the size of earpieces now.  Do you let communicators
>become too small to see?  I can imagine how the audience
>and the characters not seeing communicators would cause a problem
>in some stories.

The communicators are such a handy plot device that I think you'd need
/something/ that could be taken away. IIRC, Rodenberry rejected the
ability to locate and beam people up for just that reason. Also, you
want something that requires the characters to speak so you can hear
them -- no tuning into brainwaves and the like. But lots of things you
could do. Forex, the communicators could have AI's in them.

>Either we've learned a lot more by then, in which case the villians
>have to be much worse than the Borg, Founders, etc., or there's
>no risk and therefore no drama.  (Hmmm... a Start Trek comedy?)

Part of the challenge, I think, is to keep the limitations, even when
they aren't particularly realistic -- just as you want to create some
capabilities that aren't realistic either. I mean, IRL, a ship like
the Enterprise would likely be smart enough to drive itself, and its
reaction time would be a fraction of that of a human helmsman. But
where's the fun in that?

>The alternative is a complete collapse of Start Fleet and a much
>darker and more militaristic series, which could work but I don't think
>they'd let it go there.

What Andromeda was supposed to be, I think. But they screwed it up.

><snip>
>
>You could make the changes you mentioned, but only on a reboot, not a
>continuation (which was my original point).
>
>Instead, they've decided to do a "Star Trek, the Lost Tales" instead.
>I doubt it will live up to another set of Lost Tales that came out. :)

Though Lost Tales has the same cast. I've never envied the people who
set out to do remakes, at least remakes of classics. The creative
staff will have to be damned good.

-- 
Josh

"Your manuscript is both good and original. But the part that is
good is not original, and the part that is original is not good."
	-- Samuel Johnson
--- SBBSecho 2.12-Win32
 * Origin: Time Warp of the Future BBS - Home of League 10 (1:14/400)