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Möte BABYLON5, 17862 texter
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Text 16861, 85 rader
Skriven 2007-08-07 21:46:24 av Josh Hill (3338.babylon5)
     Kommentar till en text av rec.arts.sf.tv.babylon5.moderated
Ärende: Re: "Babylon 5: The Lost Tales" - A Review (SPOILER Warning)
====================================================================
On Tue, 7 Aug 2007 20:15:46 -0400, "Mac Breck"
<macthevorlon@yahoo.com> wrote:

><StarFuryG7@aol.com> wrote in message
>news:1186453959.549081.187230@o61g2000hsh.googlegroups.com...
>> ***: I don't give much away, but read at your own risk
>> nonetheless if you haven't seen this movie as yet.***
>>
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>I COMPLETELY disagree with that.  The ONLY things in the B5:LotR pilot
>that were better, was the fact that they had SETS, real, physical sets
>in the B5:LotR pilot;  and Dulann's line about Tannier having been given
>command of The Valen, David's priceless, offscreen reaction, and
>Dulann's innocent reply.
>
>In B5-TLT, IMHO, every space shot and model is exquisite.  Ditto for the
>planetary background on Minbar.  Hyperspace/Quantumspace entry and exit
>vortices, and the almost fabric-like nature of that space itself, are
>the best I've ever seen.  :D
>
>Where the CGI in B5:TLT falls down is the background of Lochley's
>quarters, the hallways in the first story (except for the hallway in the
>very first scene, which looked better than the rest) and the docking bay
>in both stories.  In all of those cases, the CGI backgrounds just didn't
>look real.  In Lochley's quarters, the lamps looked almost 2D, and the
>lampshades looked like one was made and then copied to make the other,
>and both were perfectly symmetrical and sharply edged.  The background
>looked like an illustration in a magazine, 2D.  Same for the hallways.
>They looked too sterile, with an almost "Star Trek: Enterprise" feel to
>them.

Both the corridor and the window wall in Lochley's quarters were sets,
though. Maybe CGI would have been more realistic . . .

>To me, the docking bay looked too much like a matte painting.
>Yes, if you looked closely and viewed the scenes several times, you
>could see that almost all the "people" were moving, and moving fairly
>believably, but putting the moving fake people next to the moving real
>people, Lochley and the priest, and Sheridan and Prince Vintari, made
>the fake people "look like" animation.  IMHO, the docking bay scenes
>would have looked better (flaws less apparent) if they'd been less
>brightly lit, less uniformly lit, and shorter in duration.  The docking
>bay needs dirtied-up, and some differences, physical flaws and details
>introduced (e.g. scraped paint, caution tape, warning signs, debris on
>the floor, maintenance materials lying around, etc.).  Those little
>added touches would make it look more real.

Guess I'm the only one who liked the docking bay.

>One more thing, the destruction scene at NYC was nothing compared to
>what a Vorlon or Shadow planetkiller could do.  Galen's line was off the
>mark because of that.  Both Sheridan and Galen have seen what those
>planetkillers could do.  Heck, even the Centauri use of mass-drivers at
>Narn did worse.  Also, those beams would have looked better if they'd
>blown up buildings with attendant smoke, fire and flying debris.  In
>action, it just didn't look like those beams were doing much.

Had the same reaction to the destruction of NYC. Why would it take
1000 ships to destroy the planet? But there's something to be said for
the visuals, and those beams could presumably cover a lot of area. But
then, I was kind of disappointed by the Shadow planet killer. I mean,
wouldn't races millions of years old have developed something more
lethal than hydrogen bombs?

-- 
Josh

"Your manuscript is both good and original. But the part that is
good is not original, and the part that is original is not good."
	-- Samuel Johnson
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